#ifndef __FIELD_H__
#define __FIELD_H__

#define		EMPTY		0
#define		CROSS		1
#define		ZERO		2

#define		CROSS_WIN	1
#define		ZERO_WIN	2
#define		TIE			3
#define		NOTHING		4

#define		NROWS		3
#define		NCOLS		3

void new_game();
void put( int row, int column, char what );
char check_state();
void draw();

#endif // __FIELD_H__
